Competitive Analysis
To begin research for Google Maps, it was important to understand the app's direct competitors in order to get a good understanding of their differences and why a user might turn to a competitor to solve problems that Google Maps doesn't solve for them.
KEY TAKEAWAYS
- SIMILAR FEATURES: Competitors offer a fairly similar product, main differences arrise in UI, user flow, user’s goals.n-person classes are better for their mental health than a digital routine at home
- SIMPLE IS BETTER: How information is presented is very important, apps can feel cluttered and distract the user.
- USER GOALS: The users intended goal will determine which app they will go to.
- IMPROVEMENT: There’s room for improvement in a few areas.
USER INTERVIEWS
User interviews were conducted remotely to gain insight into the thoughts and personal experiences of using Google Maps and other navigation apps. The goal of user interviews in this early stage of research is to find out what users really want, need, and dislike in the process.
- Customization of a route is important
- Simple is better - simple and clear UI is essential, apps that seem busy or cluttered are not preferred
- Ability to search for stores, shops, restaurants, etc. through the app
- ETA and being able to schedule or plan for future travel is important
- When searching for a store, information is not up to date
- Not alerting user to why a route is being re-routed
- Filter features aren’t relevant to walkers and bikers
- 3D view on current apps can be confusing and often just look like blocks, don’t give user information about what buidlings look like etc.
The features I focused on would also let a user know why their route is being redirected, 3D view of map and route, and a customization option.
SITE MAP
Using Whimsical, I created an app map for Google Maps, laying out screens that would be relevant to the my feature add-on, and where the feature could be implemented seamlessly. I've used yellow to highlight where the new feature would go.
Integrating these additional features into the existing interface was important so that I could maintain the ease of use of the app for the user and present the new features in a seamless way.
USER FLOW
Using the same tool, I created a user flow for all the actions a user could take to access the feature and its functions (search, save, add a route).
View site map & user flow
Sketches & Wireframes
I began my design process by doing a sprint of sketches to cycle out as many ideas as possible by hand of how the additional feature might look.
USABILITY TESTING
Testing was conducted remotely by 10 testers using maze.co app and zoom. I gave an overview of the project and explained the tasks to the testers, then observed their behavior to gather data. I intermittently asked questions and recorded comments made by each tester. I then had conversations with each tester after the tasks were completed to gain insight on their thoughts and feelings.
- Enter into 3D viewing mode from Explore page
- Customize your route to Black Fox Coffee using filters
- Customize your route to Black Fox Coffee using the edit route feature
- 100% completion rate of prototype
- 80% agreed the tasks were quick and simple.
- 2/10 mentioned that they would prefer a “filter” option rather than being labeled “route options”
- 7/10 of testers mentioned excitement about these features
Overall, participants were able to complete the assigned task and many particularly enjoyed viewing the prototype. Some of the users experienced confusion involving the prototype not being fully functional. Many expressed excitement over these features, but wanted to see more of how 3D view en route might actually work.
Priority revision matrix
I created a priority revision matrix to use as a visual reference of what needs improvement. Using data collected from usability testing I compiled notes into an affinity map and then categorized them by similarity of answers or struggles. From there I took the most common suggestions and pain points and organized them into a matrix to better understand my next steps.
My immediate revisions would be to explore changing the 3D view button from a symbol to something that more closely ressembles a building. I would then update the “Route Options” to say “Filters” as many of my testers had confusion there. Secondary revision would include playing around with the sizing of the map in the 3d view while a user is en route to their destination.